Dev Blog 3
Hello all reading this weeks development blog.
Story Play:
There has been a lot going on I have no idea where to start.
1. Story progress on The Conquest of Dreams is moving faster than we can get it in the game which is nice.
2. Overall development progress is absolutely phenomenal. Just for you nerds out there we are using the Godot game engine along with there built in scripting language Gdscript. Great engine, great programming language especially for beginners, highly recommend.
3. Art is soon to begin and will be shared for the first release we are planning on having half body show because of lack of time.
- Example:
Props to JCaludee on Itch.io for creating this.
Whispering Burrows:
Hello Welcome to the Whispering Burrows side of things.
1. I've been working on a fairly complicated system called State Management. It will basically tell the player if they are running, jumping, attacking, etc.
2. I have finally figured out the worlds (Worlds are what the player travels through as they progress through the game.)
- World 1 (Open World 3d Adventure)
- World 2 (Isometric 2d Dungeon Crawler)
- World 3 (Side Scrolling 2d pixel art game)
- World 4 (Open world something)
Questions:
- How are the blogs, I know they are veige but do you like them?
- What do you think of Story Play and Whispering Burrows, are you excited for them?
Let Us know your answers to these questions in the discord #general channel. Or for you reddit people let us know in the comments of the blog post.
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